About

PhD Candidate at the University of Madeira and Researcher at the Madeira Interactive Technologies Institute (M-ITI). Research in Brain-Computer Interfaces, Physiological Computing, Virtual/Augmented Reality and Serious Games for Neurorehabilitation

Posts

Peer-Reviewed


2016

  • A. Vourvopoulos and S. Bermúdez i Badia, “Motor priming in virtual reality can augment motor-imagery training efficacy in restorative brain-computer interaction: a within-subject analysis,” J. NeuroEngineering Rehabil., vol. 13, no. 1, Dec. 2016.
  • A. Vourvopoulos, S. Bermúdez i Badia and F. Liarokapis, “EEG Correlates of Video-Game Experience and User Profile in Motor-Imagery based Brain-Computer Interaction” Vis. Comput., 2016.
  • Niforatos, E., Vourvopoulos, A., Langheinrich. Understanding the Potential of Human-Machine Crowdsourcing for Weather Data. Journal of Human Computer Studies (IJHS). Elsevier (2016).
  • A. Vourvopoulos, A. Ferreira and S. Bermudez I Badia, “NeuRow: An Immersive VR Environment for Motor-Imagery Training with the Use of Brain-Computer Interfaces and Vibrotactile Feedback” in Proceedings of the 3rd International Conference on Physiological Computing Systems, Lisbon, Portugal, 2016.
  • A. Vourvopoulos and S. Bermudez I Badia, “Usability and Cost-effectiveness in Brain-Computer Interaction: Is it User Throughput or Technology Related?” in Proceedings of the 7th Augmented Human International Conference, Geneva, Switzerland, 2016.

2015
  • J. Alves, A. Vourvopoulos, A. Bernardino, and S. Bermudez I Badia, “Eye Gaze Correlates of Motor Impairment in VR Observation of Motor Actions,Methods Inf. Med., Oct. 2015.
  • Niforatos, E., Vourvopoulos, A., Langheinrich. “Weather With You”: Evaluating Report Reliability in Weather Crowdsourcing. 14th International Conference on Mobile and Ubiquitous Multimedia, ACM (2015).
  • D. Neves, A. Vourvopoulos, S. Bermudez I Badia, and M. Cameirao, “Personalization of Assistance and Knowledge of Performance Feedback on a Hybrid Mobile and Myo-electric Robotic System for Motor Rehabilitation After Stroke” in ICTs for Improving Patients Rehabilitation Research Techniques, ´Springer-Verlag Berlin Heidelberg, 2015.
  • Vourvopoulos, A., Liarokapis, F., and Chen, M. “The Effect of Prior Gaming Experience in Motor Imagery Training for Brain-Computer Interfaces: A Pilot Study”, 7th International Conference on Games and Virtual Worlds for Serious Applications. (VS-Games’15), IEEE Computer Society, Skövde, Sweden, 16-18 September, 2015.
  • A. Ferreira, A. Vourvopoulos, and S. Bermudez I Badia, “Optimizing Performance of Non-Expert Users in Brain-Computer Interaction by Means of an Adaptive Performance Engine”, International Conference on Brain Informatics and Health (BIH’15), London, UK, 2015.
  • A. Vourvopoulos, J. E. M. Cardona, and S. Bermúdez i Badia, “Optimizing Motor Imagery Neurofeedback through the Use of Multimodal Immersive Virtual Reality and Motor Priming”. International Conference on Virtual Rehabilitation (ICVR), Valencia, Spain, June, 2015.
  • F. Liarokapis, A. Vourvopoulos, and A. Ene, “Examining User Experiences Through A Multimodal BCI Puzzle Game”, 19th International Conference Information Visualisation (IV2015), Barcelona, Spain, July, 2015.
2014
  • A Vourvopoulos, A L Faria, K Ponnam, S Bermúdez i Badia. "RehabCity: Design and Validation of a Cognitive Assessment and Rehabilitation Tool through Gamified Simulations of Activities of Daily Living", 11th Advances in Computer Entertainment Technology Conference (ACE 2014), Madeira, Portugal, Nov. 11-14, 2014.
  • F. Liarokapis, K. Debattista, A. Vourvopoulos, P. Petridis, A. Ene, "Comparing interaction techniques for serious games through brain-computer interfaces: A user perception evaluation study", Entertainment Computing (2014).
  • Niforatos, E., Vourvopoulos, A., Langheinrich, M., Campos, P., and Doria, A. "Atmos: A Hybrid Crowdsourcing Approach to Weather Estimation", UbiComp’14 Adjunct, ACM (2014).
  • A Vourvopoulos, A L Faria, M S Cameirão, S Bermúdez i Badia. "Quantifying cognitive-motor interference in virtual reality training after stroke: the role of interfaces", 10th ICDVRAT, Gothenburg, Sweden, Sept. 2-4, 2014.
  • A L Faria, A Vourvopoulos, M S Cameirão, J C Fernandes, S Bermúdez i Badia. "Integrative virtual reality cognitive-motor intervention approach in stroke rehabilitation: a pilot study", 10th ICDVRAT, Gothenburg, Sweden, Sept. 2-4, 2014.
  • Neves, D., A. Vourvopoulos, M. Cameirao, and S. Bermudez i Badia, "An Assistive Mobile Platform for Delivering Knowledge of Performance Feedback", REHAB 2014 Workshop in PervasiveHealth'14 - 8th International Conference on Pervasive Computing Technologies for Healthcare, Oldenburg, Germany, 2014.
  • Alves, J., A. Vourvopoulos, A. Bernardino, and S. Bermudez i Badia, "Eye Gaze Patterns after Stroke: Correlates of a VR Action Execution and Observation Task", REHAB 2014 Workshop in PervasiveHealth'14 - 8th International Conference on Pervasive Computing Technologies for Healthcare, Oldenburg, Germany, 2014.
2013
  • A. Vourvopoulos, A. L. Faria, M. Cameirão, and S. Bermudez i Badia, “RehabNet: A Distributed Architecture for Motor and Cognitive Neuro-Rehabilitation”, Proc. of the 15th International Conference on E-Health Networking, Application and Services (IEEE Healthcom'13), Lisbon, Portugal, October 9-12, (2013).
  • A. Vourvopoulos and F. Liarokapis, “Evaluation of commercial brain–computer interfaces in real and virtual world environment: A pilot study” Computers & Electrical Engineering.
  • Liarokapis, F., Vourvopoulos, A., Ene, A. and Petridis, P. Assessing Brain-Computer Interfaces for Controlling Serious Games. Proc. of the 5th International Conference on Games and Virtual Worlds for Serious Applications. (VS-Games’13), IEEE Computer Society, Bournemouth, UK, 11-13 September, (2013).
  • Noronha, H., Sol, R., Vourvopoulos, A. Comparing the Levels of Frustration between an Eye-Tracker and a Mouse: A Pilot Study. Proc. of the 1st International Conference on Human Factors in Computing & Informatics, SouthCHI 2013, Maribor, Slovenia, July 1-3, (2013).
2012
  • Vourvopoulos, A., Liarokapis, F. Petridis, P. Brain-Controlled Serious Games for Cultural Heritage, Proc. of the 18th International Conference on Virtual Systems and Multimedia, Virtual Systems in the Information Society (VSMM-2012), IEEE Computer Society, Milan, Italy, 2-5 September, (2012).
  • Vourvopoulos, A., Liarokapis, F. Robot Navigation using Brain-Computer Interfaces, Proc. of the 11th International Conference on Ubiquitous Computingand Communications (IUCC-2012), IEEE Computer Society, Liverpool, UK, 25-27 June, (2012).
2011
  • Vourvopoulos, A., Liarokapis, F. Brain-Controlled NXT Robot - Tele-operating a robot through brain electrical activity. Proc. of the 3rd International Conference in Games and Virtual Worlds for Serious Applications (VS-Games’11), IEEE Computer Society, Athens, Greece, 4-6 May, (2011).

Thesis


  • Vourvopoulos, A., Brain-Controlled Virtual Environments - An evaluation study of Brain-Computer Interfaces for Serious Game Interaction, Master's Thesis, Department of Engineering and Computing, Coventry University, UK.
  • Vourvopoulos, A.,  Brain-Controlled NXT Robot - Tele-operating a robot through brain electrical activity, Bachelor's Thesis, Department of Engineering and Computing, Coventry University, UK.

Exploring the Human Brain Through Virtual Environment Interaction

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