Monday, August 31, 2015

BIH '15

Just presented our current work on BCI & VR though a new paper entitled: "Optimizing Performance of Non-Expert Users in Brain-Computer Interaction by Means of an Adaptive Performance Engine" at the International Conference in Brain Informatics & Health (BIH`15), at Imperial College London.

"BIH 2015 provides a premier forum that will bring together researchers and practitioners from neuroscience, cognitive science, computer science, data science and neuroimaging technologies with the purpose of exploring the fundamental roles, interactions as well as practical impacts of Brain Informatics. BIH 2015 also include events that focused on Active Media, in order to increase the cross-fertilization of ideas from different communities."

Sunday, July 5, 2015

LARSyS 2015

Just attended the annual meeting of the Laboratory of Robotics and Systems in Engineering & Science (LARSyS) in Lisbon, presenting our current research and results in BCIs for neurorehabilitation.


Friday, June 12, 2015

ICVR 2015

Just attended the International Conference on Virtual Rehabilitation (ICVR 2015) in Valencia, Spain for presenting our latest findings on BCI's for neurorehabilitation through a new paper entitled: "Optimizing Motor Imagery Neurofeedback through the Use of Multimodal Immersive Virtual Reality and Motor Priming".

Presentation slides:

Additional details can be found in this video:

Friday, January 30, 2015

Talk at the University of Lugano, Switzerland

An invited talk had been given at the Faculty of Informatics, Universit√† della Svizzera italiana (USI) - University of Lugano, hosted by Prof. Marc Langheinrich and Evangelos Niforatos of the Ubiquitous Computing Group.
The talk included parts of the NeuroRehabLab research in virtual rehabilitation domain, undergoing studies and the future steps. Followed the presentation, a brief discussion took place with questions and answers.

Saturday, November 15, 2014


At the VI Conference of the Medical Intern Doctors at Madeira, that took place on 14 and 15 of November 2014, presenting our Virtual Rehabilitation tools and our work on Brain-Computer Interfaces (BCI) and Virtual Reality (VR) for mobilizing functional recovery after stroke.

The VR setup is a first-person perspective VR system that combines concepts of goal-oriented action execution and observation with task-oriented learning to specifically address the upper extremity.